3D Studio Max 8, CS2 blending
VRay Adv 1.47.02
Render time: a very short 2hr 20min 27sec
Render resolution: 3456 x 2765
By the way, this rubiks can't be turned or twisted or anything. Do you see any dips in it? Maybe I'll go back to it at some other time and make one that could actually resemble a real rubiks cube. I just needed to make a new one with GI to revive my old suck-failure of a render (made back when I didn't know how to make renders).
My only gripe is that verts don't really curve on the squares so you get this rigid line where the curved bevel meets the top surface. As always, GI never fails with non-reflective lighting.
I think I want to rebuild Industry with the classic materials for my next few renders, using HDRI and GI together this time. I was looking at my first few submissions to dA back in winter '05-'06 and it got me thinking.